Two Point Museum
CLIENT: SEGA | AGENCY:20TEN
As the third instalment in a beloved franchise, Two Point Museum invites players to build and manage extraordinary museums while uncovering fascinating artefacts. Our key art spotlights the captivating exhibits and vibrant characters that bring the museum to life.
By evolving the established visual style, we set out to signal a fresh direction for the franchise, creating dynamic and engaging key art that embodies the spirit of curiosity and discovery.
MY ROLE
CREATIVE CONCEPT & DEVELOPMENT
ART DIRECTION
3D ARTIST
compositing
Retouching and post-production
The Process
From the beginning, our creative vision for Two Point Museum centred on highlighting the game’s distinctive exhibits and immersive visitor experience. To bring this concept to life, we utilized 3D assets directly from the game as our foundation.
We enhanced the visual quality by meticulously reposing, remodelling, and texturing to achieve a more polished and engaging aesthetic. One of the key challenges was curating a diverse range of exhibits that would showcase the game’s scale and variety, all while ensuring a visually cohesive composition that maintained clarity even at smaller sizes.