PSVR_preview.jpg

PlayStation VR

A series of campaign key arts created for PlayStation VR. Promoting the immersive experience of PlayStation VR across titles such as Beat Saber, Creed - Rise to Glory, Blood and Truth and Ace Combat.

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FROM-DUST Creative Services: Art Direction | Key Art | Logo design | Graphic design | 3D Design | Digital Art | Exhibition Art.

Looking to bring your project to life? Let’s create something amazing together.

Contact:Steve@from-dust.com

PLAYSTATION VR | CREED RISE TO GLORY | KEY ART
 
 

PlayStation VR: lifestyle Campaign

CLIENT: SONY PLAYSTATION EUROPE | AGENCY:20TEN
 

The PlayStation VR system provides incredibly immersive virtual reality experiences. To boost hardware sales, we were tasked with creating a set of promotional images that would showcase the player's immersion in the VR world. We designed four images to be used across all European markets, featuring popular games like Beat Sabre (Beat Games), Ace Combat 7 (Bandai Namco Entertainment), Blood and Truth (SIE London Studio), and Creed - Rise to Glory (Survios).

 
 

MY ROLE

  • CREATIVE LEAD

  • ART DIRECTION

  • CONCEPT DEVELOPMENT

  • DESIGNER

  • 3D ARTIST*

  • compositing

  • Retouching and post-production

*CONCEPT LAYOUTS AND support assets only.
RENDERS SUPPLIED BY GAME DEVELOPERS.

PLAYSTATION VR | CREED RISE TO GLORY | KEY ART
PLAYSTATION VR | BEAT SABER | KEY ART
PLAYSTATION VR | BEAT SABER | KEY ART
PLAYSTATION VR | ACE COMBAT 7 | KEY ART
PLAYSTATION VR | ACE COMBAT 7 | KEY ART
PLAYSTATION VR | BLOOD & TRUTH | KEY ART
PLAYSTATION VR | BLOOD & TRUTH | KEY ART
 
 

The Process

From the initial brief to the day of the shoot, we had two and a half weeks to pin down concepts and complete casting. We worked with sketch artist Will Tubby and used 3D software (Daz and Modo) to develop a variety of concepts in a short amount of time. Working with the client we settled on the four concepts we would explore with Tapestry and photographer Danny Bird.

Because of the short development cycle, we continued to develop the concepts after the photo shoot. Once the concepts were approved we worked with the game's developers to produce the environmental backplates and ensure they represented the games faithfully. Each image came with its own set of unique challenges as we pushed to capture the excitement and immersion of a Playstation VR experience.

 
 
PLAYSTATION VR | PROCESS | KEY ART
PLAYSTATION VR | PROCESS | KEY ART
PLAYSTATION VR | PROCESS | KEY ART
PLAYSTATION VR | PROCESS | KEY ART
PLAYSTATION VR | PROCESS | KEY ART