Two Point Museum

Agency: 20ten
Client: Sega

Key Art / Origination

Two Point Museum invites players to build museums filled with strange discoveries, unlikely artefacts and the kind of oddball charm only Two Point can deliver.

Our challenge was to create key art that captured that treasure trove of weird and wonderful exhibits in one clear, memorable image. We wanted the artwork to feel packed with curiosity and personality, while still working instantly across storefronts, campaign spaces and smaller digital placements.

My Role: Creative ideation, concept origination and development, 3D asset creation, 3D design, compositing, finishing and final artwork delivery.

For Two Point Museum, we wanted the key art to feel like the start of a wider adventure, with exhibits bursting from the museum and hinting at the strange discoveries waiting beyond its walls.

Using a mix of in-game assets and custom-built models, we packed the final image with oddities, character and the playful chaos of the Two Point world.

Visual exploration & concept development